Five worlds, real games, honest progress
World 1
Reading Rainbow Forest
Letters, sounds and stories come alive under a canopy of enchanted trees. Children meet friendly forest creatures who read along with them.
Games
- Alphabet Adventure
- Letter Treasure Hunt
- Word Builder
- Rhyming River
- Storytime Challenge
Skills tracked
- Letter identification
- Letter sounds
- Sight words
- Rhyming
- Word building
- Comprehension
World 2
Math Mountain
Climb past friendly number monsters and cross magical bridges by counting, adding, spotting shapes and completing patterns.
Games
- Counting Critters
- Number Bridge
- Shape Safari
- Addition Adventure
- Subtraction Rescue
- Pattern Power
Skills tracked
- Counting
- Number order
- Addition
- Subtraction
- Shapes
- Patterns
World 3
Science Space Station
Float through space with Bolt the Robot to explore planets, animals, weather, plants and the five senses.
Games
- Planet Explorer
- Animal Habitat Rescue
- Weather Wizard
- Grow a Garden
- Five Senses Mission
- Science Sorting
Skills tracked
- The solar system
- Animal habitats
- Weather
- Plants
- The five senses
- Living things
World 4
Puzzle Pirate Island
Join Hunter for memory games, mazes and sequencing quests that build logic and spatial thinking.
Games
- Treasure Match
- Pirate Patterns
- Maze Adventure
- Missing Piece
- Treasure Sorting
- Sequence Quest
Skills tracked
- Memory
- Patterns
- Logic
- Sequencing
- Visual discrimination
- Spatial awareness
World 5
Creativity Castle
Luna the Fairy opens the art studio: color, paint, build sticker scenes and design a dragon of your very own.
Games
- Magical Coloring Book
- Rainbow Paint Studio
- Shape Art
- Sticker Storybook
- Design Your Dragon
- Creative Story Builder
Skills tracked
- Color and shape
- Fine motor control
- Story sequencing
- Design thinking
- Self-expression
Three learning levels
Little Explorers
Ages 4–5
Letters, counting, colors, shapes and matching — with read-aloud instructions.
Growing Adventurers
Ages 6–7
Phonics, sight words, addition, subtraction and the first science discoveries.
Master Explorers
Ages 8–9
Reading comprehension, multiplication foundations, logic and creative writing.
Designed to include
Read-aloud instructions
Every instruction can be spoken with your device's own voice, so pre-readers can play alone.
Touch first
Large tap targets, tap-to-select instead of dragging, and no hover-only controls.
Keyboard friendly
Coloring regions and core controls can be reached with a keyboard.
Colour-independent answers
Correct answers use a tick and text, not just green.
Reduced motion
Animations switch off automatically when your device asks for reduced motion.
Sound is optional
Nothing in the curriculum depends on hearing a sound.